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Data Structures and Algorithms for Game Programming in C++: Write high-performance code and solve game development challenges with expert-led C++ solutions by Zhenyu George Li
Learn C++ game programming through real-world demos of AI systems, animation, and rendering to build scalable, high-performance games using patterns you can reuse across any game engine Free with your book: DRM-free PDF version + access to Packt's next-gen Reader* Key Features Build real-time 2D and 3D games using C++ with practical, executable examples Gain proficiency in game programming domains like AI pathfinding, camera systems, animation, and rendering effects Boost runtime efficiency with object pooling, LOD patterns, and terrain partitioning to create smoother, more responsive gameplay systems *Email sign-up and proof of purchase required Book Description Creating responsive, intelligent games takes more than just following engine tutorials. It requires solving real development challenges with practical, efficient code. This book bridges theory and practice with proven algorithms and techniques grounded in real-world production needs, emphasizing clean, portable C++ implementations. Read more